Soft points look good for the extreme damage, but with rifles you are more likely to be in situations where bushes, fences, and other obstacles need to be penetrated. It is important to get your follow up shot ASAP before he can revive, crawl into cover, and or get saved by a COOP partner. Even with a max damage Mauser, this game is incredibly dumb and fatal lung shots will “down” Karl instead of killing him. If you fully optimize for damage/range, you will suffer a very slow follow-up shot and extremely slow reloads. With the KAR98K, I prioritize rate of fire, then damage/range and stability. With the semi-auto rifles, I prioritize damage/range, and then aim stability. Mounting a bayonet may save your life if you and Karl accidentally bump into each other while you have the wrong weapon out, but then again you should have had your SMG at the ready. Stealth is an important tool to the Jaeger but not in the same way it is to Karl. I recommend match ammo, and not using a suppressor. The semi-auto rifles do less damage than the KAR98K or Karl’s rifles, but they shoot much faster, which provides a similar benefit to that of SMGs: Tacticool LARP snipers aren’t ready for your hail of hate. Karl is often on the move, and eliminating (or at least minimizing) the amount of speed and distance compensation required will significantly improve your ability to hit him. If you have to resort to your rifle, bullet speed and bullet drop are the most important factors. And you should always be aiming center mass with the SMG anyway (or the testicles).
SE5 is a low HP game, so it’s more important to shoot Karl faster than he can shoot back, than it is to have the biggest stick in the fight.Ĭhoose soft point ammo, and remember to switch to it as soon as the match starts! The inability to penetrate wood or metal helmets does not matter to the Jaeger. Prioritize stats in this order: Recoil > Spray Accuracy > Damage > everything else. All three of them are good picks, with the Stg 44 having the most drip and the Type 100 having the most fun. Your primary weapon is your submachine gun. That’s even dumber than trying to pick an outfit to “blend in with other Germans.” They take an SMG with good mid-range performance as a just-in-case, and use their pistol as a suppressed weapon to dink AI. The biggest mistake that Karl players make, is that they read “Sniper Elite” and they believe this game is about careful position, creeping about, marksmanship, and precision shooting at long range.